Adeline Cook / Curriculum vitae
Curriculum vitae.
Senior Software Engineer · Technical Lead · Full-Stack Development. More than 20 years across backend platforms, real-time 3D and production systems.
Experience
Senior Developer & Researcher — Donovan Group / uTecture
Jan 2025 – May 2026
- Built backend services in a large Java/Spring construction-design and building-automation platform.
- Implemented geometry processing: polygon triangulation, 3D shape handling, floor-plan generation.
- Optimised algorithms and data processing across complex generation pipelines.
- Debugged production issues and maintained automated tests.
Founder & Lead Developer — Poppy and Buddy
2019 – present
- Full lifecycle ownership of a bilingual children's title spanning published books and a companion app.
- Built the app's features, original animation, narration audio, design assets, content pipelines and multi-platform release.
- Designed the QR-linked read-along system connecting printed pages to their audio recordings.
- Developed the research-driven educational concepts underpinning the series.
Technical Director — Haven XR
Aug – Dec 2023
- Trained custom models to solve VR motion-capture and avatar problems conventional techniques could not.
- Designed networks, physical installations and motion-simulator experiences.
- Led technical hiring.
Lead Developer & Unreal Team Supervisor — Fika Entertainment
Dec 2021 – Mar 2023
- Led Unreal development for Teletubbies Let's Go and the American Girl YouTube series.
- Designed virtual production pipelines and AR/VR experiences.
- Supervised a distributed team of artists and developers.
Senior Developer — Bit.Country
Apr 2021 – Apr 2022
- Real-time 3D for a large multiplayer world, built across Babylon.js and Unreal Engine.
- Created a dynamic voxel grid — spatial data structures under live simulation load.
Game Developer & Engineer — Exsurgo
Sep 2020 – Apr 2021
- Unity and Unreal mini-games for stroke rehabilitation and neuroregulation training.
- Integrated Bluetooth hardware drivers for connected therapy workflows.
Plugin Developer — Otoy Inc.
Jun 2015 – Mar 2017
- Developed the Octane renderer plugin for Unreal Engine — games, archviz and VR workflows.
Senior Web Developer — APN Digital / NZME
Dec 2012 – Jun 2015
- Developed The Listener and NZ Herald online platforms.
- Built editorial tools and rules-based news curation automation.
Senior Developer — Sella
Jan 2010 – Dec 2012
- Managed large-scale data migrations and optimised complex query performance.
Programming & design roles
1999 – 2012
- Programming, design, web development, production support and digital content delivery.
Technical skills
Developer experience
AI & agentic engineering
Software & platform
3D & pipeline systems
Testing & reliability
Design & media
Education & eligibility
Taranaki Polytechnic
Certificate in Commercial Computer Design, 1996–1997
New Zealand citizen with full work rights. No sponsorship required. Auckland-based; available for remote work in New Zealand, Australia and globally.
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The same CV, ready to send.